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Jeff Minter on a scene from the documentary film ‘From Bedrooms to Millions’
Jeff Minter started developing videogames in 1981 and has not stopped doing it since. From Llamasoft he’s defined the psychedelic shoot’em up as a genre on its own, from Tempest 2000 for Atari Jaguar to «love-it-or-hate-it» Space Giraffe for Xbox Live. After some years developing mostly for iOS platforms, TxK for Vita represents his comeback to the console scene, and it is a glorious one. We had a chance to get to know him better through a brief Q&A and this is the result.